1.
It's late game and the score is tied. Both Seekers are far away from the Snitch, and the Quaffle is loose on the ground. Your Chasers won't reach it this turn, but the other team probably will. What do you do?
A.
Go stand on the Quaffle with one of your Beaters - they're going to have to get through them if they want this Quaffle.
B.
Hope that your Seeker rolls high enough to go and stand on the Quaffle this turn.
C.
Move your Chasers into a better position to get passed to and score on the next turn, assuming the other team scores.
D.
Send your Beater after the other team's closest Chaser and beat the shit out of them.